Game Plumbing Framework

Open Source C# Game Backend

A fast, scalable, server-authoritative foundation for real time games and apps for C# — Unity, Godot .Net, Stride,and more.

Production-proven

Built with real studios

Used to deliver games and prototypes for enterprises including Verizon and a major streaming company.

  • Server-authoritative by design: deterministic core, state sync, and validation.
  • Ship faster: workflows for rapid iteration, testing, and live debugging.
  • Scales from solo to studio—bring your own cloud or run on-prem.
Get started

Everything on GitHub

Source, examples, and updates live in the repository.

Watch

Overview video